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161. Passive shield tank - in Ships and Modules [original thread]
Edited by: Angus Torg on 20/04/2006 10:42:53 Here you go: http://oldforums.eveonline.com/?a=topic&threadID=131367
- by Angus Torg - at 2006.04.20 10:42:00
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162. Tanking sentry's help.... - in Ships and Modules [original thread]
176 DPS? Really that low? Hard to believe...
- by Angus Torg - at 2006.04.20 10:36:00
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163. LvL3/4 ishtar? - in Ships and Modules [original thread]
I prefer the passive shield tanked Ishtar: 3 * 150mm Railgun II 2 * Medium Nosferatu II 3 * Large Shield Extender II 1 * Kinetic Deflection Amplifier II 1 * Heat Dissipation Amplifier II 5 * Shield Power Relay I Works quite nice and relaxed.
- by Angus Torg - at 2006.04.12 08:34:00
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164. Cyclone of Prophecy - in Ships and Modules [original thread]
Fitting projectiles on Amarr ships is fine: 1. Amarr ships have a lot of power. 2. Projetile uses almost no cap and leaves your cap for armor repper/hardener. Go ahead.
- by Angus Torg - at 2006.04.11 11:08:00
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165. an idea for ore hauling... wait, just read... - in Ships and Modules [original thread]
Prototype I Cargohold Processor. 4tw!
- by Angus Torg - at 2006.04.11 11:03:00
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166. damage fantastic ;-) - in Ships and Modules [original thread]
Edited by: Angus Torg on 07/04/2006 11:13:07 If you are crawling too slow, take an Astarte with 7 * 250mm Railguns. Half the range of the Mega, but about the same damage output. Forgot to mention that it can tank much better.
- by Angus Torg - at 2006.04.07 11:12:00
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167. 700 dps? - in Ships and Modules [original thread]
Originally by: Ahop Yol Did this topic just turn into a 'who's got the biggest e-peen competition?" I think that was the intention of this discussion? BTW, Apoc with more than 1000 DPS? Easy, just fit Blasters.
- by Angus Torg - at 2006.04.06 15:36:00
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168. 700 dps? - in Ships and Modules [original thread]
Well, I do something around 1000 raw DPS with my Astarte. And my Vulture can tank that. :-(
- by Angus Torg - at 2006.04.06 15:20:00
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169. Mission Megathron - in Ships and Modules [original thread]
Dominix: 2 * E500 Prototype Energy Vampire 4 * Electron Blaster Cannon II 3 * Large Shield Extender II 1 * Kinetic Deflection Amplifier II 1 * Heat Dissipation Amplifier II 7 * Shield Power Relay I And Drones of course. A lot of Drones. Or ev...
- by Angus Torg - at 2006.04.04 11:41:00
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170. Mission Megathron - in Ships and Modules [original thread]
7 * 425mm Railgun II 1 * Rocket Launcher II 1 * 100MN Afterburner II 3 * Cap Recharger II 1 * Large Armor Repairer II 2 * Magnetic Field Stabilizer II 1 * Capacitor Power Relay I 1 * Power Diagnostics System II 1 * Dark Blood Energized Kinetic M...
- by Angus Torg - at 2006.04.04 11:26:00
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171. Doing it from a distance - in Ships and Modules [original thread]
Take a Harpy, with 150mm Railgun II, Spike S ammon and for example 1 Tracking Enhancer II. Optimal range: 14400m Max. Bonus from Harpy: 2 * 50% Skill Bonus: 25% Ammo bonus: 100% Tracking Enhancer Bonus: 15% That's in total: 14400 * 1.5 * 1.5 * 1...
- by Angus Torg - at 2006.03.30 12:50:00
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172. Longest Range BS? - in Ships and Modules [original thread]
Megathron, 7 * 425mm Railgun II, 3 * Tracking Enhancer II, 3 * Magnetic Field Stabilizer II -> 400 DPS, 203km Apocalypse, 8 * Tachyon Beam Laser II, 3 * Tracking Enhancer II, 3 * Heat Sink II -> 430 DPS, 186km Tempest, 6 * 1400mm Artillery...
- by Angus Torg - at 2006.03.30 11:17:00
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173. Crow - impossible to beat for a frig? - in Ships and Modules [original thread]
It's an old thread, I know. But I carried these 2 cents for some days now and need to get rid of them. What will the Crow do, I it encounters a passive shield tanked Ishkur? 1 * Drone Link Augmentor I 2 * Medium Shield Extender II 1 * Magnetic S...
- by Angus Torg - at 2006.03.30 08:43:00
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174. Longest Range BS? - in Ships and Modules [original thread]
Well, my Eagle reaches - with 2 Tracking Computers, 3 Magnetic Field Stabilizers and 3 Sensor Booster - an optimal Range of 228km. And 240 raw DPS.
- by Angus Torg - at 2006.03.30 07:13:00
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175. Eos setups for fleet support - in Ships and Modules [original thread]
Ok, but how do I get 6 Warfare Links into my perky little Eos? Base CPU output is 450, with skills 562,5. 6 Warfare Link Modules need 6 * 50 = 300 tf. 3 Command Processor need additional 3 * 150 = 450 tf. I can fulfill that need with 4 * Co-Pro...
- by Angus Torg - at 2006.03.29 15:32:00
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176. Eos setups for fleet support - in Ships and Modules [original thread]
Since I haven't found a decent Eos setup in the 'Ship Setups' sticky, maybe someone else can help me with that? Since the Eos will be used for fleet setup, I will put the 3 Information Warfare Links in the High slots and probably some 250's for c...
- by Angus Torg - at 2006.03.29 08:24:00
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177. Fitting Requirements for Interdiction Sphere Launcher - in Ships and Modules [original thread]
Yes, it has a bonus. But how much?
- by Angus Torg - at 2006.03.22 13:55:00
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178. Fitting Requirements for Interdiction Sphere Launcher - in Ships and Modules [original thread]
In the item database it is stated that the Interdiction Sphere Launcher I needs 10000 CPU to be fitted. More than I have left over. So, how much does it actually need when putting it onto an interdictor?
- by Angus Torg - at 2006.03.22 13:10:00
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179. Suggestions for Command Ship build (vulture) - in Ships and Modules [original thread]
Vulture is a nice support ship. You could think of 3 Command Modules (Siege, of course) and 4 Assault Missile Launchers. Then, just add 3 Large Shield Extender II, 3 Passive T2Hardeners for EM and Explosion Damage and 4 * Power Diagnostic System I...
- by Angus Torg - at 2006.03.17 09:44:00
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180. General passive shield tanked raven setup ? - in Ships and Modules [original thread]
Vulutre is the King of passive tanking (imho).
- by Angus Torg - at 2006.03.16 11:44:00
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